MOTNG
Bulk Data Entry Defines a constant grid point motion.
Format
(1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) |
---|---|---|---|---|---|---|---|---|---|
MOTNG | SID | G1 | C | G2 | D | D0 | V0 |
Example
(1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) |
---|---|---|---|---|---|---|---|---|---|
MOTNG | 3 | 345 | 3 | 1.0 |
Definitions
Field | Contents | SI Unit Example |
---|---|---|
SID | Load set identification
number. (Integer > 0) |
|
G1 | Grid point identification
number. (Integer > 0) |
|
C | Component number (Integer 1 through 18). The component refers to the direction and type of motion of the grid point G1 in the Basic Coordinate System (not the Local Coordinate System). | |
G2 | Grid point identification number to
define relative motion. (Integer > 0 or blank) |
|
D | Scale factor. (Real) |
|
D0 | Initial displacement if motion data is of type velocity or acceleration, ignored otherwise. | |
V0 | Initial velocity if motion data type is acceleration, ignored otherwise. |
Comments
- If G1 and G2 are defined, the motion is a relative motion between the two grid points; if G2 is blank, absolute motion of G1 is defined.
- The
types and directions of motion for the component numbers are given in the following table.
Component Number(s) Motion Type Direction(s) of Motion 1, 2, and 3 Displacement X, Y, Z 4, 5, and 6 Rotation X, Y, Z 7, 8, and 9 Translational Velocity X, Y, Z 10, 11, and 12 Angular Velocity X, Y, Z 13, 14, and 15 Translational Acceleration X, Y, Z 16, 17, and 18 Angular Acceleration X, Y, Z The component numbers and directions of motion are in the format: 1->X, 2->Y and 3->Z for Displacement and this format is followed for all the types in the table.
- This card is represented as a constraint load in HyperMesh.