A surface represents the geometry associated with a physical part. A surface is a two-dimensional geometric entity that
may be used in automatic mesh generation.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
Solids are closed volume of surfaces that can take any shape. Solids are three-dimensional entities that can be used in
automatic tetra and solid meshing.
Solids are closed volume of surfaces that can take any shape. Solids are
three-dimensional entities that can be used in automatic tetra and solid meshing.
The surfaces defining a solid can belong to multiple component collectors. The display of a
solid and its bounding surfaces are controlled only by the component collector to which the
solid belongs.
Bounding Surface
A bounding surface defines the outer boundary of a single solid.
Bounding surfaces are shaded green by default.
A bounding surface is unique and is not shared with any other solid. A single solid
volume is defined entirely by bounding surfaces.
Fin Surface
A fin surface has the same solid on all sides, that is, it acts as a fin inside of a
single solid.
Fin surfaces are shaded red by default.
A fin surface can be created when manually merging solids or when creating solids
with internal fin surfaces.
Full Partition Surface
A full partition surface defines a shared boundary between one or more solids.
Full partition surfaces are shaded yellow by default.
A full partition surface can be created when splitting a solid or when using Boolean
operations to join multiple solids at shared or intersecting locations.
Create Bounding Solids
Use the Solids: Bounding tool to create solids from enclosed surface volumes.
Create Spheres
Use the Solids: Sphere tool to create spheres with solid or bounding surfaces.
Create Boxes
Use the Solids: Box tool to create boxes with solid or bounding surfaces.
Create Cylinders
Use the Solids: Cylinder tool to create cylinders with solid or bounding surfaces.