Refine Mesh by Pattern
Create a regular orthogonal mesh.
Before you begin, make sure the initial mesh is a regular mapped quad mesh, and not a free quad mesh.
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From the menu bar, click Mesh > Edit > Elements > Refine by Pattern.
The Mesh Refinement dialog opens.
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Use the Select node: Nodes selector to select the center node to start the
uniform mesh refinement.
- For Select system, select a global or local system to be used for mesh propagation and box alignment directions.
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Define the Refinement box, which determines the constant refinement zone.
Elements inside this box should be the same size.
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In the mesh size field, enter the fine mesh size.
The size should be smaller than the initial mesh.
- In the Length field, enter the length of the refinement box.
- To preview the box, click Review.
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In the mesh size field, enter the fine mesh size.
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Define the Transition box.
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In the Length field, enter the length of the transition box.
The mesh will be transitioned to match the initial mesh.Note: The transition box should enclose the refinement box. The size of the transition box determines how aggressive the transition will be. It is recommended that you limit the transition to 1 element connection 3 elements (1:3).
- To preview the box, click Review.
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In the Length field, enter the length of the transition box.
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Click Mesh.
Attached 1D elements are refined.