Assigns the given set of surfaces a non-plate type.
Syntax
*midsurface_set_not_a_plate_side
mark_id use_base_surfaces functionality
Type
HyperMesh Tcl Modify Command
Description
This command changes the plate information for every surface on the input mark. The command
can be used to set the surfaces to be:
- Plate edge (known as "not a plate side" in 12.0)
- Transition surface
- Not a trim surface
If the base surface information is to be taken into account, the command will also do a
preliminary check whether the given set of surfaces includes any base surfaces or not. If
there is any base surface present, the command will exit without doing anything.
Note: Base
surfaces can only be parts of offset plates. They cannot be a part of planar plates, sweep
plates, plate edges, transitions, or not-a-trim surfaces.
Inputs
- mark_id
- The ID of the mark containing the input surfaces. Valid values are 1 and 2.
- use_base_surfaces
- This specifies whether the user-defined base surfaces will be taken into account or
not to specify the surface type. Valid values are:
- 0 - Base surface information is not taken into account. There is no restriction as to
which surfaces can become plate edges, transition surfaces or not-a-trim surfaces.
- 1 - Base surface information is taken into account. If the input mark contains a base
surface, the command will not do anything.
- functionality
- Specifies what non-plate are the surfaces in the input mark turned into:
- 0 - Set all surfaces on the input mark to become transition surfaces
- 1 - Set all surfaces on the input mark to become plate edges
- 2 - Reserved for future development, do not use
- 3 - Set all surfaces on the input mark to become not-a-trim surfaces
Example
To set the surfaces with IDs 5 through 7 to be transition surfaces, including a check for
the input mark to contain base surfaces:
*createmark surfaces 1 5 6 7
*midsurface_set_not_a_plate_side 1 1 0
Errors
Incorrect usage results in a
Tcl error. To detect
errors, you can use the
catch
command:
if { [ catch {command_name...} ] } {
# Handle error
}