*voxel_lattice_hex_mesh_remove_buffer_layers

Removes buffer layers from all include entities in the voxel domain.

Syntax

*voxel_lattice_hex_mesh_remove_buffer_layers num_buffer_layers

Type

HyperMesh Tcl Modify Command

Description

Removes buffer layers from all include entities in the voxel domain.

This must be preceeded by a call to *voxel_lattice_hex_mesh_init and must be followed by a call to *voxel_lattice_hex_mesh_create.

Inputs

num_buffer_layers
The number of buffer layers.

Example

To create voxels of size 10 for include components 100-110 and exclude components 200-203, removing a buffer of 2 layers around the include components:

*voxel_lattice_hex_mesh_init 10
*voxel_lattice_hex_mesh_fill_voids 0
*createmark comps 1 100-110
*voxel_lattice_hex_mesh_add_entities comps 1 1
*voxel_lattice_hex_mesh_remove_buffer_layers 2
*createmark comps 2 200-203
*voxel_lattice_hex_mesh_remove_entities comps 2 1
*voxel_lattice_hex_mesh_create
*voxel_lattice_hex_mesh end

Errors

Incorrect usage results in a Tcl error. To detect errors, you can use the catch command:
if { [ catch {command_name...} ] } {
   # Handle error
}

Version History

2019.1