*SetColorMaterialReference()
Sets the color of a graphic or body entity.
Syntax
*SetColorMaterialReference(varname,material_reference)
Arguments
- varname
- The variable name of the MDL graphic or body.
- material_reference
- The material color reference.
Example
*ColorMaterial(mat_aluminum_alloy, "Aluminum alloy")
*SetColorMaterialComplex(mat_aluminum_alloy, 1, 32.7007, 0, 0, 0, 1, 1, 1, 0.13923, 0.13923, 0.13923, 0.69615, 0.69615, 0.69615)
*ColorMaterial(mat_color1, "Color 1")
*SetColorMaterialSimple(mat_color1, 0.4, 0.7, 0.8, 1.0)
*SetColorMaterialReference(gra_0, mat_color1)