simple state

A simple state is a state with no regions or substates. For information on editing states, see Working with states and pseudo-states.

Icon

Object - state

Color

Background: Specifies the color of the decomposition region of the state.

Border: Specifies the color for the state borders.

Header: Specifies the color of the header region. To change the font color, use the View > Fonts command.

Comment: Indicates information or notes about the state. The comments only appear in the dialog box.

Name: Specifies a name for the state. The name can be alphanumeric characters. It must be unique with respect to other state names in the state chart.

State Activity Code: Specifies one or more actions and associated behaviors. Enter and edit state activity code in the Activity Manager window.

Actions

Entry: Code is executed on state entry.

Exit: Code is executed on state exit.

Do: Code is executed for each execution cycle that the state remains active.

On Trigger: Code is executed when the state is active and when the specified trigger is TRUE. 

Add/Delete Action: Adds or deletes the action to the Selected Actions window.

Attach Breakpoint: Sets a breakpoint on the state that causes the simulation to stop after the corresponding time step is complete. For more information, see Using breakpoints.

Available Triggers: Lists the available triggers.

Deferred Triggers: Lists the deferred triggers.

Edit Behavior: Specifies the state behavior for the corresponding action. State behavior is specified as C statements. For more information, see Associating behaviors with states.

Log Message: Logs the specified message when a state behavior is executed. For more information, see Logging messages.