Create Coordinate System
Define a local coordinate system to which boundary conditions/welds may be later applied.
- In the Project Tree, click on the Assembly branch.
- On the Assembly workbench toolbar, click the (Create coordinate system) icon.
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Define the origin point.
- In the Coordinate system dialog, click the Locate origin radio button.
- On the model, select a vertex, edge, or face to locate the origin.
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Adjust the numeric values in the X, Y and Z fields to fine tune the
location.
Tip: You can also drag the point on the model to adjust location.
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Define X-axis direction.
- In the Coordinate system dialog, click the Locate X axis (master axis) radio button.
- On the model, select a vertex, edge, or face to define the direction of the axis.
- Click the Flip axis button to change the direction of the vector.
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Define Y-axis direction.
- In the Coordinate system dialog, click the Locate Y axis radio button.
- On the model, select a vertex, edge, or face to define the direction of the axis.
- Click the Flip axis button to change the direction of the vector.
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Click OK.
Note:
Multiple local coordinate systems can be defined as well. Use these to specify boundary condition loads or displacement references in different coordinate frames.
Coordinate Systems created can later be used as cartesian/cylindrical systems in the force/displacement dialog.