Pave

Use the Pave tool to create faces manually on an existing object.

Location: PolyNURBS ribbon



You can also use this tool to:
  • Blend two PolyNURBS surfaces
  • Close holes in PolyNURBS geometry
  • Convert PolyNURBS surfaces to solids

Pave an Optimized Shape

Pave a surface by placing points along the contour of an optimized shape.

You must have an optimized shape to pave. Note that the Pave tool only works on quads.
  1. Click the Pave icon.

  2. Place four points to draw a rectangle. A PolyNURBS surface is automatically created
  3. To add another face to the PolyNURBS surface, click an open edge on the surface, and then place two more points.
  4. Repeat the process to pave additional surfaces.
  5. Right-click and mouse through the check mark to exit, or double-right-click.