NVH has the following meshing capabilities:
- Acoustic Cavity Mesh
- Create a fluid volume mesh for the open-air volumes of an enclosed compartment, such
as the passenger compartment of a vehicle.
- Automesh
- Create meshes or re-mesh existing meshing interactively or automatically on surfaces
or groups of elements.
- Bars
- Create, review, or update bar2 or bar3 elements.
- Boolean Operation
- Connect intersecting 2D elements. This tool works for triangular as well as
quadrilateral elements.
- Card Editor
- Select the entities that are viewed in the card image subpanel.
- Check Elements
- Verify the basic quality of your elements and to verify the geometric qualities of
those elements.
- Coarsen Mesh
- Simplify the mesh by combining many small elements into a smaller number of larger
ones.
- Comparison Tool
- Perform a model-based CAD-CAD, CAD-FE or FE-FE comparison between two models, or two
selections of entities. You can also use this tool to find and report on
geometrical/shape differences.
- Config Edit
- Make changes to the configuration of existing elements.
- Create a 2D Element
- Hand build, combine, split or modify elements.
- Delete
- Delete data from a model database, preview and delete empty collectors and preview
and delete unused property collectors, material collectors, or curves.
- Dependency
- Find nodes that have their degrees of freedom removed by a constraint or MPC
(multiple point constraint) more than once.
- Detach
- Detach elements from the surrounding structure.
- Distance
- Determine the distance between two nodes/points or the angle between three
nodes/points, or to change distances or angles.
- Drag
- Create a surface and/or mesh by dragging a series of nodes or lines, or to create
elements by dragging selected elements.
- Edges
- Find the free edges in a group of elements, find "T" or discontinuous connections in
a group of elements (any edges connected to three or more elements), display duplicate
nodes and equivalence duplicate nodes.
- Edit Element
- Hand build, combine, split or modify elements.
- Element Offset
- Create and modify elements by offsetting from a mesh of plate or shell
elements.
- Element Types
- Select the type of element to create and also allows you to change existing element
types.
- EM Lattice Mesh
- Generate an axis-parallel mesh for 2D and 1D geometry input.
- Faces
- Find the free faces in a group of elements and operates in the same manner as edges,
but in 3D.
- Features
- Calculates features (corners) in the current model and displays them by creating one
dimensional plot elements or feature lines.
- Fuse
- Connect close proximity, overlapping, and intersecting parts.
- Gaps
- Create gap elements.
- Hole Detection
- Enables you to locate and define holes in a model and add those holes as geometry to
a new component or the current one.
- Hole/Gap Fill
- Mesh holes, gaps, and patches.
- Joints
- Creates, reviews and updates joint elements for use in an OptiStruct Multi-Body Dynamics simulation.
- Line Drag
- Create a two or three dimensional surface and/or mesh or elements by dragging nodes,
lines, or elements along another line.
- Line Mesh
- Create a chain of one dimensional elements such as beams along a line.
- Linear 1D
- Create one dimensional elements.
- Linear 3D
- Create solid elements between two groups of plate elements.
- Material Orientation
- Align the element material angle of a mesh of shell elements with a selected
direction or coordinate system.
- Masses
- Create mass elements.
- Mesh Controls
- Define one model specific mesh setting, as well as an unlimited number of local mesh
settings.
- Midmesh Thickness
- Calculate the thickness of a mid-mesh from the solid geometry.
- Nodes
- Create nodes using a wide variety of methods.
- Normals
- Display the normal of an element or surface, adjust the orientation of element
normals and reverse the normal of an element or surface.
- Order Change
- Change element order.
- Organize
- Reorganize your database by copying or moving data (entities) among collectors or
includes.
- Penetration
- Check for penetrations and/or intersections of elements.
- Periodic Mesh
- Generate a grid containing rotational and/or translational symmetric boundaries, for
example rotating machinery.
- Permute
- Switch coordinates of model entities in the global coordinate system.
- Position
- Specify a new position for model entities.
- Project
- Project data entities to a plane, vector, surface, or line.
- Quality Index
- Calculates a single value to represent the quality of the displayed shell (2D)
model.
- Quality Index Calculations
- The Quality Index value is a function of twelve criteria with user-defined weight
factors.
- Quality Report
- Creates an HTML mesh quality report.
- Quick Edit
- Many tools for rapid editing of model geometry.
- RBE3
- Create, review and update RBE3 elements.
- Refine by Pattern
- Create a regular orthogonal mesh.
- Reflect
- Reflect portions of a model about a plane, changing the selected portion into a
mirror image of itself.
- Renumber
- Renumber entities.
- Rigids
- Create rigid or rigid link elements.
- Rods
- Create rod elements
- Rotate
- Rotate entities around an axis in space.
- Ruled
- Create surfaces and/or meshes of plate elements from nodes, lines and/or line
segments, in any combination.
- Scale
- Increase or decrease an entity’s dimensions.
- Shrink Wrap Mesh
- Generate an enclosed volume or solid mesh and is typically used to approximate and
simplify an existing mode.
- Skin
- Create a skin surface and/or mesh from a set of lines.
- Smooth
- Improve element quality in a surface-based mesh or a mesh of solid elements using
one or more algorithms that adjust node positions to moderate sharp variations in size
or quality in adjacent elements.
- Solid Map Mesh
- Create a mesh of solid elements in a solid geometric volume.
- Spin
- Create a surface and/or mesh or elements by spinning a series of nodes, a line or
lines, or a group of elements about a vector to create a circular structure.
- Spline
- Create a shell mesh and/or surface.
- Split
- Split plate or solid elements.
- Springs
- Create spring elements.
- Systems
- Create rectangular, cylindrical and spherical coordinate systems.
- TetraMesh
- Fill an enclosed volume with first or second order tetrahedral elements.
- TetraMesh Process
- Create tetra-meshes efficiently and effectively.
- Translate
- Move entities in a single specified direction.
- Voxel Mesh
- Fills an enclose volume with voxels (hexas) of a predefined size. This type of mesh
is only useful in topology optimization. It does not give meaningful results in a
stress analysis.