/DFS/DETPOINT
Block Format Keyword Locates the detonation point and set lighting time for an explosive material law.
Format
(1) | (2) | (3) | (4) | (5) | (6) | (7) | (8) | (9) | (10) |
---|---|---|---|---|---|---|---|---|---|
/DFS/DETPOINT/detpoint_ID/unit_ID | |||||||||
XDET | YDET | ZDET | TDET | mat_IDDET |
Definitions
Field | Contents | SI Unit Example |
---|---|---|
detpoint_ID | Point detonator
identifier. (Integer, maximum 10 digits) |
|
unit_ID | Unit Identifier (Integer, maximum 10 digits) |
|
XDET | X coordinate. Default = 0.0 (Real) |
|
YDET | Y coordinate. Default = 0.0 (Real) |
|
ZDET | Z coordinate. Default = 0.0 (Real) |
|
TDET | Detonation time. Default = 0.0 (Real) |
|
mat_IDDET | Explosive material number
concerned by detonation time.
(Integer) |
Comments
- It is possible to define multiple detonation points.
- If a detonation point is not defined, JWL material law will instantaneously detonate.
- Detonation times are available in the Starter output file (IPRI ≥ 3).
- Burn fractions are available in time history file with /TH/BRIC card and BFRAC keyword.