Use the Refine: Box tool to refine
elements enclosed inside a box.
Before you begin, make sure the initial mesh is a regular mapped quad mesh, and not a
free quad mesh.
-
From the Elements ribbon, Edit tools, click .
- Optional:
On the guide bar, click
to define refinement
options.
-
Select the center node to start the uniform mesh refinement.
A refinement box is created.
-
Adjust the size and shape of the refinement box by clicking on a face and
dragging the slider or inputting a value in the microdialog.
The refinement box determines the constant refinement zone. Elements inside
this box should be the same size.
-
Click Transition: Elements on the guide bar.
A transition box is created.
-
Adjust the size and shape of the transition box in a similar manner to the
refinement box.
The mesh will be transitioned to match the initial mesh.
Note: The transition
box should enclose the refinement box. The size of the transition box
determines how aggressive the transition will be. It is recommended that you
limit the transition to 1 element connection 3 elements (1:3).
-
Click Review on the guide bar to
preview the box.
-
Click the box, enter a refinement size in the microdialog, then click Refine.
The size should be smaller than the initial mesh.